"Hyperion", Mars & Vesta simulator

Solar System

Create a custom world map generator module using a gaming framework or engine of your choice that leverages altimeter, terrain and imagery data to render realistic worlds.  This will involve the use of a World Map Tile Service client to leverage over 1 TB of Mars and Vesta data for use in world generation.

Explanation

We have the idea to connect Mars and Vesta via RF communications in order to collect Minerals in Vesta, the main issue that we found was the planets spin, and the short solar cycle in Vesta (we supposed photovoltaic panels powering the Rover).

We've developed Hyperion, a preliminary version of a Mars sandbox game. Here you can search for minerals to recollect (as a first version, only in Mars), while enjoying a beautiful view of the "Mariner Canyon". Future versions would include the complete communications issue, between the rover and the mining machinery in Vesta, for added difficulty level. The Terrain was designed with real elevation data and textures, from NASA data.

Resources Used

Unity Engine 5, Adobe Photoshop, Mars & Vesta Trek WMTS Services, Adobe Illustrator, Google SketchUp, TechSmith Camtasia Studio.

Made inSantiago Chile
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