Mars Live received a Global Nomination.
Develop a game that simulates conditions in an off-Earth located permanent or temporary colony. The game could be a sandbox that offers the possibility to simulate various facilities that would support a reduced gravity environment far from earth’s atmosphere and magnetosphere. Users could be given power allowances, atmospheric conditions, and in situ resource options (using resources available on site for life support or other needs). The game could include a variety of scenarios including:
Mars Live is an Map-based game, which simulates colonial life on Mars, where each colony has a set of specific tasks, which its colonists will have to complete in order to increase the rating of their colony. The colony division is done according to their respective coordinates on earth, that is, people close enough to each other on the earth, will be in the same colony in the game (we are mapping players' earth coordinates to martian coordinates). Tasks include, but are not limited to, gathering geological data (elevation, coordinates, weather conditions etc.). The vast variety of resources of data that have been used in creation of this game, will make players more aware of Mars in general and they will be more acquainted with everything that Mars has to offer (at least what is known to us so far).
You can take a look at our app by clicking here.
There are 3 different maps in the game, an elevation map, an infrared map and a map of visible surface. All 3 of them are fetched from google's servers at google.com/mars.
We use players earth longitude and latitude to place him/her on mars. To picture it visually imagine if we put mars inside the earth, and connected any point on the surface of the earth to the center of the planet, then took the place of intersection of the line and mars as our mapped location.
We have included more than 1500 craters, mountains and other geographical sights in the application. Players can use our search functionality to find locations of those sigts and explore them on the map of their choice.
By long-pressing at any location on the map, user can find information about that location such as approximate elevation (in meters), predicted temperature, pressure, the speed of horisontal wind and more.
A player is assigned to a colony according to his mapped location on mars such that players within 5km are assigned to the same colony. A colony can contain unlimited number of players. If a player is not located in the territory of any of the existing colonies, a new one is created. Users can see all of the existing colonies on the map in real time. Each colony has a live set of tasks that need to be taken care off, such as doing research about the red planet (finding the elevation of some point on the map, or predicting weather elements) and tasks about maintenance, such as cleaning the solar panels.
In order to add social feel to the game and make players feel on the same planet, we have implemented a simple chat interface that allows players to communicate with each other.
http://www.google.com/mars/ for fetching maps
http://jmars.mars.asu.edu/maps/?layer=MOLA_Color for map data of several kinds
http://www-mars.lmd.jussieu.fr/mcd_python/ for fetching real time predicted weather information
http://www.mars.asu.edu/data/ for learning about mapping techniques
http://planetarynames.wr.usgs.gov/Page/MARS/system Mars coordinate systems
http://www-mars.lmd.jussieu.fr/mars/time/martian_time.html learning about martian systems and writing a class for converting earth time to martian time