Develop a game that simulates conditions in an off-Earth located permanent or temporary colony. The game could be a sandbox that offers the possibility to simulate various facilities that would support a reduced gravity environment far from earth’s atmosphere and magnetosphere. Users could be given power allowances, atmospheric conditions, and in situ resource options (using resources available on site for life support or other needs). The game could include a variety of scenarios including:
In this game, you are the CEO of the Spaceport Corporation. You have the basic resources to start building your new business on Mars, bringing people to explore, discover and make life on this planet a possibility! Throughout this game time flies, you need to invest your resources wisely to make new discoveries and make things impossible possible all whilst bringing more people to live and/or travel to this destination.
space port on Earth--this is the place where people will be taking their space journeys from. In this stage you build your Earth-port or you can chose one of already build models, -manage money wisely-
When you land on Mars you can explore it or start building the Mars Port. Blue prints for basic facilities are given:
Outer Wall----Outside protection in order to fight against natural disasters like Martian sand storm
Electricity generator----Transfer Solar energy into electricity to keep most facilities in operation.
Water tank----Ensure sufficient water supply for citizens and certain equipment
Food supply----Core of life support system
Oxygen tanks----Support extravehicular including maintainance and spacewalk.