Mars Village

Journey to Mars

Develop a game that simulates conditions in an off-Earth located permanent or temporary colony. The game could be a sandbox that offers the possibility to simulate various facilities that would support a reduced gravity environment far from earth’s atmosphere and magnetosphere. Users could be given power allowances, atmospheric conditions, and in situ resource options (using resources available on site for life support or other needs). The game could include a variety of scenarios including:

  • Arranging a GPS-like system on the Moon or Mars to support navigation for the human inhabitants. The simulation could allow the users to explore different solutions such as a constellation of satellites, a network of masts or other Earth based methods at the challenger’s discretion.
  • Players could build a habitat that could withstand the Lunar or Martian environment while also taking into consideration that its inhabitants need to have adequate power and supplies, be able to produce food, have locations sleep, live and work.
  • Build a Virtual Moon telescope. The simulation could allow the user to conduct a research mission using a telescope on site near their habitat. Explore what instruments make sense for the location of the telescope (and what the user wants to observe). Game players could explore settings such as exposure times or wavelengths to observe. Observations could vary based on the position of the telescope on the Moon or Mars, and the relative position in the sky of the pointed object. After each simulated capture, show an appropriately generated image reflecting the exposure and wavelength settings.

Our project is a Simulation Game that try to simulate the Martian Conditions in which Astronauts will live in the future.

In the game you are presented with a serie of challenges that you will have to solve to guarantee your survival. Simulate the technologies used by real astronauts, and mantain them to their optimal settings

The astronauts will be able to produce food, utilize resources, live and research the enviroment.

Project Log

We build a simulation of a Mars colony using Unity resources and assets and some props of our own design. We also designed the UI that will permit you to keep track of Oxygen, and other variables.

Missions Concept

The game starts when our prototype drone designed specifically to suit Mars conditions and its environment, investigates the surface of Mars and its temperature to find the optimal point of sunlight.

As a first step, you will have to investigate through missions the surface prior to deploying the Mars base.

This data will be of vital importance for the progress of the real mission to Mars.

We created specific points in which users experience different environments and temperatures.

Our hybrid drone prototype can explore the both the sky and the surface.

You can also navigate the underground using a drill to collect minerals and other sources of data.

The different environments are limited to guarantee a more interactive game and we have classified ten different categories. After determining in which environment you’ll set your base, you will begin the installation missions, in which you’ll install four different structures.

These structures include bedroom, provisions unit, hydroponic greenhouse and what we call the “Protective Dome”.

The third and final step will be maintaining the base, in which you will have to check that everything is in its optimal conditions, in this step you’ll also have to research and find resources on the Martian environment.

Finally, you’ll need to move your position from time to time to ensure the best conditions, thus having to go to step 1 again.


Simulated Martian atmosphere:

* Gravity.


*Potential resources.

*Design of hybrid drone.

*Place to sleep, live and work.

*Create missions for astronauts

*Create an inventory of objects.

*Create a micro atmosphere to protect the base and astronauts of Martian dust, radiation, power generation using flexible photovoltaic panels.

*Choose the best site to place the base.

*Power generator.

*Oxygen generator.

*Prototype plants with blue and red lights that open in the day and close at night.

*Players friendly UI.

*Create a dynamic game and to much more!.

Join us in this amazing experience.


Base Mars



Hybrid drone


Medical Room


Quest Progress


Start Quest

Game Concept

Plants prototype

Resources Used
Made inPanama Panama
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How they did it