Develop a game that simulates conditions in an off-Earth located permanent or temporary colony. The game could be a sandbox that offers the possibility to simulate various facilities that would support a reduced gravity environment far from earth’s atmosphere and magnetosphere. Users could be given power allowances, atmospheric conditions, and in situ resource options (using resources available on site for life support or other needs). The game could include a variety of scenarios including:
Mission TERRA is a game, simulating conditions of terraforming of Mars. The game is developed as a sendbox with elements of survival and the open world, A player have to manage a first colony on Mars, do recearch work, increase the colony's number, provide communication with Earth. From the very beginning the colony consists of four people and basic modules (LSM, telecommunication, storage facilities, labs, farms and solar panels). Being challenged with extreme enviromental conditions, such as dust storms, radiation, absence of food and so on, the colony adapts to the life on the Red planet.
The final aim is to transform the lifeless desert into the flowering garden.