Develop a game that simulates conditions in an off-Earth located permanent or temporary colony. The game could be a sandbox that offers the possibility to simulate various facilities that would support a reduced gravity environment far from earth’s atmosphere and magnetosphere. Users could be given power allowances, atmospheric conditions, and in situ resource options (using resources available on site for life support or other needs). The game could include a variety of scenarios including:
Many people want to go to Mars and have a feel of being there. Being on Mars is almost everyone's dream. But, only few astronauts will get the chance to land on Mars. Hence, we have come up with a mobile app called "NamasteMars" which is a multi-player virtual reality game. It can also be enjoyed with google cardboard to enhance the experience. Here the players will take the place of astronauts and will do different tasks on Mars. Idea is to make a virtual reality game where players are given the challenges to accomplish with limited resources (Time, Energy, Water, Oxygen, Food). Players have to perform different tasks inside and outside the space-station. Gravity environment inside and outside space-station is created to be different such that players can feel the difference of gravity. Different tasks given to players are listed below
1) Doing scientific experiments
2) Testing the equipment
3) Facing the storm
4) Repairing the space station damaged by environmental conditions (for example storm)
There are different level of difficulties which will allow players to have a corresponding resource availability for tasks. More difficult task will have less resources at hand to complete the task in short amount of time.
It is a server-client concept. Every time some randomness is introduced by the server in the game such that players don't feel that they are playing the same game again and again. Server and client communicate with each other using web-socket. People can play together with their friends to enjoy it together.
Unity3D, Google Cardboard SDK, Node.js, Google Carboard, Blender