Journey to Mars

Develop a game that simulates conditions in an off-Earth located permanent or temporary colony. The game could be a sandbox that offers the possibility to simulate various facilities that would support a reduced gravity environment far from earth’s atmosphere and magnetosphere. Users could be given power allowances, atmospheric conditions, and in situ resource options (using resources available on site for life support or other needs). The game could include a variety of scenarios including:

  • Arranging a GPS-like system on the Moon or Mars to support navigation for the human inhabitants. The simulation could allow the users to explore different solutions such as a constellation of satellites, a network of masts or other Earth based methods at the challenger’s discretion.
  • Players could build a habitat that could withstand the Lunar or Martian environment while also taking into consideration that its inhabitants need to have adequate power and supplies, be able to produce food, have locations sleep, live and work.
  • Build a Virtual Moon telescope. The simulation could allow the user to conduct a research mission using a telescope on site near their habitat. Explore what instruments make sense for the location of the telescope (and what the user wants to observe). Game players could explore settings such as exposure times or wavelengths to observe. Observations could vary based on the position of the telescope on the Moon or Mars, and the relative position in the sky of the pointed object. After each simulated capture, show an appropriately generated image reflecting the exposure and wavelength settings.

Many people want to go to Mars and have a feel of being there. Being on Mars is almost everyone's dream. But, only few astronauts will get the chance to land on Mars. Hence, we have come up with a mobile app called "NamasteMars" which is a multi-player virtual reality game. It can also be enjoyed with google cardboard to enhance the experience. Here the players will take the place of astronauts and will do different tasks on Mars. Idea is to make a virtual reality game where players are given the challenges to accomplish with limited resources (Time, Energy, Water, Oxygen, Food). Players have to perform different tasks inside and outside the space-station. Gravity environment inside and outside space-station is created to be different such that players can feel the difference of gravity. Different tasks given to players are listed below

1) Doing scientific experiments

2) Testing the equipment

3) Facing the storm

4) Repairing the space station damaged by environmental conditions (for example storm)

There are different level of difficulties which will allow players to have a corresponding resource availability for tasks. More difficult task will have less resources at hand to complete the task in short amount of time.

It is a server-client concept. Every time some randomness is introduced by the server in the game such that players don't feel that they are playing the same game again and again. Server and client communicate with each other using web-socket. People can play together with their friends to enjoy it together.

Resources Used

Unity3D, Google Cardboard SDK, Node.js, Google Carboard, Blender

Made inBangalore India
from the minds of