Project Mars

Global Nominee

Project Mars received a Global Nomination.

People's Choice Nominee

Project Mars received a People's Choice Nomination.

THE CHALLENGE: SimSpace
Journey to Mars

Develop a game that simulates conditions in an off-Earth located permanent or temporary colony. The game could be a sandbox that offers the possibility to simulate various facilities that would support a reduced gravity environment far from earth’s atmosphere and magnetosphere. Users could be given power allowances, atmospheric conditions, and in situ resource options (using resources available on site for life support or other needs). The game could include a variety of scenarios including:

  • Arranging a GPS-like system on the Moon or Mars to support navigation for the human inhabitants. The simulation could allow the users to explore different solutions such as a constellation of satellites, a network of masts or other Earth based methods at the challenger’s discretion.
  • Players could build a habitat that could withstand the Lunar or Martian environment while also taking into consideration that its inhabitants need to have adequate power and supplies, be able to produce food, have locations sleep, live and work.
  • Build a Virtual Moon telescope. The simulation could allow the user to conduct a research mission using a telescope on site near their habitat. Explore what instruments make sense for the location of the telescope (and what the user wants to observe). Game players could explore settings such as exposure times or wavelengths to observe. Observations could vary based on the position of the telescope on the Moon or Mars, and the relative position in the sky of the pointed object. After each simulated capture, show an appropriately generated image reflecting the exposure and wavelength settings.
Explanation

We have developed a Virtual Reality game simulator to illustrate our vision of how humans can live on Mars. In the game you start as a NASA Astronaut deployed on Mars with the goal of living and exploration.
As the name of the team suggest "the Martians", our game gives you the opportunity to go to Mars, explore it and experience different life circumstances there such as food, water and power supply. The game simulates the conditions on Planet Mars, like the periodic sandstorms, the low temperature, lack of oxygen and frozen water. We tried to take in to consideration as much as possible to simulate every condition and to use every resource we could.
(You can see the video provided)
The next step is to make it more realistic. The game is built upon Mars gravity physics and uses NASA's real audio recording in-game.
We also use an indicator to show the distance from the spaceship, and for other places plus displaying information and tips about it.



Our procedure of how to adapt things is like the following:
1. How to get oxygen?
1.1. We can take oxygen from the air, which is saturated 100%of H2O vapor at night by Electrolysis of water machine.
One liter of liquid water will produce 621.6 liter of O2 gas.
1.2. From the plant, which we want to plant it on our colony.
4200 Square mater of tree can produce annually enough oxygen for 18 persons per year and absorb large amount of CO2 .
2. How can we grow plants?
The soil on Mars is rich of minerals like magnesium and sodium and we can grow things in the colony itself.
3. How to get water?
By melting the frozen water on Mars using energy from the turbines, we need approx. 70 Joel to melt one kg of frozen water, q= C m ΔT, where: C: Specific Heat, m: mass, ΔT: difference in Temperature. And liquefaction the H2O vapor in the atmosphere.
4. How we can produce energy?
4.1. By using windmills since on Mars we have sand storm permanently, so by this mechanism we can produce energy for the colony.
One windmill with 3 meters length of its blade will produce 406 Giga watts per year, if we take in consideration the speed of wind in Mars 50m/sec.
4.2. We can use H2 from Electrolysis of water “from H2O vapor”.
One liter of water produce 1243.2 liter of H2 gas, which produces 5.6 mega joules of energy, but one liter of water will take 3.67 kilo watt in electrolysis process.

Resources Used
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