Seed Star

THE CHALLENGE: SimSpace
Journey to Mars

Develop a game that simulates conditions in an off-Earth located permanent or temporary colony. The game could be a sandbox that offers the possibility to simulate various facilities that would support a reduced gravity environment far from earth’s atmosphere and magnetosphere. Users could be given power allowances, atmospheric conditions, and in situ resource options (using resources available on site for life support or other needs). The game could include a variety of scenarios including:

  • Arranging a GPS-like system on the Moon or Mars to support navigation for the human inhabitants. The simulation could allow the users to explore different solutions such as a constellation of satellites, a network of masts or other Earth based methods at the challenger’s discretion.
  • Players could build a habitat that could withstand the Lunar or Martian environment while also taking into consideration that its inhabitants need to have adequate power and supplies, be able to produce food, have locations sleep, live and work.
  • Build a Virtual Moon telescope. The simulation could allow the user to conduct a research mission using a telescope on site near their habitat. Explore what instruments make sense for the location of the telescope (and what the user wants to observe). Game players could explore settings such as exposure times or wavelengths to observe. Observations could vary based on the position of the telescope on the Moon or Mars, and the relative position in the sky of the pointed object. After each simulated capture, show an appropriately generated image reflecting the exposure and wavelength settings.
Explanation

We are an open sourced game based on a biology capsule kit for K-12 STEM students. The shape is based on the Breakthrough Starshot capsule to Alpha Centauri. This functional wafer scale fabricated device has sensors and actuators for sustaining and growing life. The students have game scenario's such as growing plants in the device on Mars, ISS, and Earth arctic conditions.

This kit will be used to grow seeds in the classroom with a game that predicts how the life will grow, then they can grow and monitor the life. The best growing plants and animals will win the game rounds. The same kits can be sent easily with laser launch to earth locations, such as the arctic. We have data-sources of current and previous environmental conditions for modeling the growth.

The kits will be printed and sent to the International Space Station for lab experiments.

By having this game, model, and experiment data going to the IBM Blue Mix machine learning data system the biological conditions can be optimized before getting to space. It will then be easier to have success with a mission to other planets.

Please join the project.

Resources Used

Blue Mix IBM,

http://www.nasa.gov/audience/foreducators/plant-growth-gallery-index.html

[12:43]

https://www.nasa.gov/sites/default/files/423451main_tropi-2_factsheet3.pdf

Arduino Controller

AutoCAD Fusion 360

3D PLA Printer = printrbot simple metal

[2:17]

https://nasaisac.mybluemix.net/

[2:20]

http://cubesatnasasv.mybluemix.net/

Starship Initiative Concept - http://breakthroughinitiatives.org/Initiative/3

CyberBionic team and box (Ukraine)

GoPro

Event Hosting - Thanks SAP, Event Sponsors and Organizers!


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