Develop a game that simulates conditions in an off-Earth located permanent or temporary colony. The game could be a sandbox that offers the possibility to simulate various facilities that would support a reduced gravity environment far from earth’s atmosphere and magnetosphere. Users could be given power allowances, atmospheric conditions, and in situ resource options (using resources available on site for life support or other needs). The game could include a variety of scenarios including:
We are an open sourced game based on a biology capsule kit for K-12 STEM students. The shape is based on the Breakthrough Starshot capsule to Alpha Centauri. This functional wafer scale fabricated device has sensors and actuators for sustaining and growing life. The students have game scenario's such as growing plants in the device on Mars, ISS, and Earth arctic conditions.
This kit will be used to grow seeds in the classroom with a game that predicts how the life will grow, then they can grow and monitor the life. The best growing plants and animals will win the game rounds. The same kits can be sent easily with laser launch to earth locations, such as the arctic. We have data-sources of current and previous environmental conditions for modeling the growth.
The kits will be printed and sent to the International Space Station for lab experiments.
By having this game, model, and experiment data going to the IBM Blue Mix machine learning data system the biological conditions can be optimized before getting to space. It will then be easier to have success with a mission to other planets.
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