Develop a game that simulates conditions in an off-Earth located permanent or temporary colony. The game could be a sandbox that offers the possibility to simulate various facilities that would support a reduced gravity environment far from earth’s atmosphere and magnetosphere. Users could be given power allowances, atmospheric conditions, and in situ resource options (using resources available on site for life support or other needs). The game could include a variety of scenarios including:
Our main goal is to let users experience a space-like adventure through "Space Dive", a new platform we developed. It combines virtual reality experience and physical feedback while being in a swimming pool.
We designed an equipment which allows gravity variation through controlled buoyancy and interaction with a three-dimensional simulated world, where the player will also be able to move. For this reason the experience offered is unique.
In particular during 30 hours of the "Nasa Space App Challenge" hackathon, our heterogeneous team successfully tested an EVA simulation outside ISS.
Unity3D, Google Cardboard, Android SDK, 3D printer, Autodesk Inventor for students