There is a great deal of interest from national space agencies to go to the Moon and Mars. ESA wants to go to the Moon and establish a village there. NASA wants to go to Mars. Astronauts and Cosmonauts from all over the world are already living aboard the ISS. What can they do in their free time? It can’t be all about reading books or game play on computers. Think of new sports or games that could take into account the low gravity (e.g. a space lacrosse game, extreme basketball). What about real or virtual experiences involving the Apollo 11 landing site on the Moon? Or following the paths of Sojourner, Spirit or Curiosity on Mars using a form of cross-country skiing? Think of new ways for to astronauts to use their free time. To present your results develop an app that makes use of virtual reality tools.
The main issue is that the astronauts are situated in low gravity, so we had in mind that we need to design games and exercises that can be performed in low gravity. According to our research program we found information and material of astronauts in space while they were enjoying their free time, but as we can see, they have a lot of free time, so we want to organize their free time by doing some activities. Activities where they are going to use their mind as prevention from psychological disorder, by using the mind they can enlarge creativity and creative thinking. Also our problem is referring to group and team activities, where astronauts are going to know each other better, practice their navigational skills and get better at their team work. So we created a model – a concept of an application that astronauts are going to use during their entire trip. The application itself is contained with 5 brain games that are going to help them in many ways. They will probably have free time during their trip for example to Mars, so they will have the application installed on tablets and that’s how they will use the application. The games are designed so that they won’t get tired but opposite will relax them throw fun and happy moments with the other astronauts. When it comes to the physical difficulties that the astronauts are facing we also developed an exercising plan, due to the bone-loss and the possible muscle loss. Exercise is an important part of the daily routine for astronauts aboard the station to prevent bone and muscle loss. On average, astronauts exercise two hours per day. The equipment they use is different than what we use on Earth. Lifting 200 pounds on Earth may be a lot of work. But lifting that same object in space would be much easier. Because of microgravity, it would weigh much less than 200 pounds there. That means exercise equipment needs to be specially designed for use in space so astronauts will receive the workout needed. With the physical exercises the hormone endorphins excrete more and the depression is decreasing. So with this solutions and ideas we are trying to increase the presence of happiness and physical activities and solve the problems incurred by the above mentioned reasons.
How to solve the problems (models and concepts)
Everybody can benefit from having good problem solving skills as we all encounter problems on a daily basis, some of these problems are obviously more severe or complex than others. It would be wonderful to have the ability to solve all problems efficiently and in a timely fashion without difficulty, unfortunately there is no one way in which all problems can be solved. In our case in some way we found the solutions for the problems, for astronauts living in the space and having their fun time there. We have two possible solutions for these issues and those are: psychological methods of recreation and physical methods of recreation.
Virtual Gym
Why is it so important for astronauts to exercise while they're in space? If astronauts don't exercise, their bodies start losing bone and muscle. Bone and muscle loss mean decreased size and strength, and can reduce an astronaut's ability to do work because it makes them weak. Many astronauts spend weeks or even months in space at a time. Astronauts have ‘flight planners’ back on Earth that help to schedule time to exercise throughout their days in space. Even though they’re inside a shuttle, exercise is still an extremely vital part of their routine in order to stay healthy and fit. Exercise is a great stress-reliever and relaxation tactic, which can be extremely valuable when given the job responsibilities of an astronaut. While we all know that exercise can keep us healthy, for astronauts, it’s even more important. About a year ago, a medical study found that a proper, balanced diet and plenty of exercise can actually help protect an astronaut’s bones. Weight lifting machines in space don’t really weigh anything, but they still create resistance and allow an astronaut to gain muscle. Some astronauts were ‘lifting’ as much as 600 pounds of weight while in space! Previously, astronauts were found to suffer a great deal of bone-density loss once taking flight. Fortunately, this type of exercising can help prevent that! Weakened astronauts would be less able to do tasks while in space. Also, if there were an emergency, the astronauts would need to be in good shape to get out of the Space Shuttle or Space Station quickly. Once they land on Earth, weakened muscles and bones would make walking difficult. Male astronaut exercising with portable CD player and headphones Muscle can be built back up with therapy. But lost bone is not as easy to get back.
Solutions
To fix all this inconvenience our team have created an application model that is supported in Android.
It is consistent of mix of solutions that would help to solve the issues related with the challenge we faced. The Space Recreation challenge is one of the common problems for the astronauts, so our group created a scheme of activities for the astronauts. They can use them to stimulate their brain and their body, as like as using the virtual gym and the gym equipment which are embedded in the Space Shuttle. First solution that our team create is the virtual gym which helps astronauts to entrain their body and to prevent from muscle and bone loss which is happening in the Space Shuttle during low gravity. Astronauts sometimes develop Space Adaptation Syndrome -- disruption of the vestibular system that controls a person's balance, with symptoms similar to that of motion sickness, and even visual illusion or anomalies, Pawelczyk said. "It would not be safe if the pilot or other crew members began experiencing something like this during the landing process," he said. We try to explain how the gym equipment can be fixed in the Space Shuttle and be easy to use without causing any difficulties in the vent. Body training helps to secretes the endorphin, the hormone for happiness and prevent the astronauts from depression which is a common occurrence. The second solution is brain developing, where astronauts have games and they need to use their mind, imagination and visualization. By games their brain is activated and think less for the Earth and their families, so they use the free time for some kind of recreation. According with this solutions we create a model of an application for Tablet which is going to be useful for the astronauts to count their point as individuals or as group team. By the application, we also create a website where astronauts can see their points and play from the computer also. The points of the astronauts’ game can be seen also from the Earth, by people who follow them in the Space and who wants to see their travelling to Mars.