Friendly Couch

THE CHALLENGE: Space Recreation
Journey to Mars

There is a great deal of interest from national space agencies to go to the Moon and Mars. ESA wants to go to the Moon and establish a village there. NASA wants to go to Mars. Astronauts and Cosmonauts from all over the world are already living aboard the ISS. What can they do in their free time? It can’t be all about reading books or game play on computers. Think of new sports or games that could take into account the low gravity (e.g. a space lacrosse game, extreme basketball). What about real or virtual experiences involving the Apollo 11 landing site on the Moon? Or following the paths of Sojourner, Spirit or Curiosity on Mars using a form of cross-country skiing? Think of new ways for to astronauts to use their free time. To present your results develop an app that makes use of virtual reality tools.

Explanation

We spacing as an opportunity to maintain mental and physical health of the astronauts, focused on:

PHYSICAL HEALTH:

LOSS OF MUSCLE MASS

BONE DENSITY LOSS

MENTAL HEALTH

RELATIONSHIP FAMILY AND FRIENDS

BOREDOM

DAILY LIFE

We propose the creation of a software that integrates remote low-cost devices that allow training with a virtual coach, or with friends or relatives, or sports or physical games between immersed astronauts in a virtual or on a conventional screen reality, and routines video material sent from the ground (playing with friends or relatives). also it allows connection to sensors monitoring noninvasive space traveler (heart, vocal stress, reaction kinetics, concentration).

They developed a census with kinect scheduled with pyKinect python library, which allows you to save movements. Thus it is recorded in a database the reaction, before the expressions given task and also fed back to the software is sent to earth. It was created with App Inventor MIT an application sent from the cell as an example accelerometer inertial control actions connected by bluetooth or wifi.

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Tomamos el espaciamiento como una oportunidad para mantener la salud mental y física de los astronautas, enfocado en:

SALUD FÍSICA:

  • PÉRDIDA DE MASA MUSCULAR
  • PERDIDA DE DENSIDAD ÓSEA

  • SALUD MENTAL

  • LASOS FAMILIARES Y AMIGOS
  • ABURRIMIENTO
  • COTIDIANEIDAD

  • Planteamos la creación de un software que integre dispositivos remotos de bajo costo que permita entrenarse con un entrenador virtual, o con amigos o parientes, o practicar deportes o juegos físicos entre astronautas inmersos en una realidad virtual o sobre un pantalla convencional, y también rutinas con material en video enviado desde la tierra (jugar con sus amigos o parientes). Permite también la conexión a sensores de monitoreo no invasivo del viajero espacial (corazón, stress vocal, reacción cinética, concentración).

    Se desarrollo un censado con kinect programado en python con la librería pyKinect, que permite guardar los movimientos. De esta forma se registra en una base de datos la reacción, expresiones antes la tarea proporcionada que realimenta al software y también es enviado a la tierra. Se creó con App Inventor del MIT una aplicación que envía desde el acelerómetro del celular como ejemplo de control inercial de acciones conectado por bluetooth o wifi.

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